Static ModifiersVStatic ModifierVery Harddifficulty_ai_very_hardShow on the map →ModifiersDiscipline+20%Naval Damage Done+20%Naval Damage Taken−20%Tax Efficiency+20%Monthly Research Progress+20%Estates Satisfaction Equilibrium+25%Selling Efficiency+20%Estates Satisfaction Recovery+0.3%Population Growth+0.1%Pop Food Consumption−20%ConnectionsReferenced by 1VVery HardApply modifierScripting 1References 1Llarge_selling_efficiency_bonusModifiersDefinitionmain_menu/common/static_modifiers/difficulty.txt:100▾game_data = {category = country}discipline = 0.2naval_damage_done = 0.2naval_damage_taken = -0.2tax_income_efficiency = 0.2research_speed_modifier = 0.2global_estate_target_satisfaction = 0.25selling_efficiency = large_selling_efficiency_bonus (+20%)global_estate_satisfaction_recovery = 0.003global_population_growth = 0.001global_pop_food_consumption = -0.2History