Scripted Trigger
is_manufactory_valid_location
Used by 2
Transition of Guilds to ManufactoriesAs soon as it happens, Trigger
Guilds Oppose ManufactoriesAs soon as it happens, Trigger
Scripting 2
Uses 2
- has_any_guild_buildingHas any guild building
- has_midgame_manufactory_buildingHas midgame manufactory building
controller = root
root = {
exists = capital
}
is_connected_to = root.capital
institution_progress:manufactories <= 75