Scripted Trigger

has_military_producing_building

What it checks
Any buildings in locationProduces WeaponryorFirearmsorCannon

References 3

Scripting 1

Used by 1

any_buildings_in_location = {
OR = {
building_produced_goods = goods:weaponry
building_produced_goods = goods:firearms
building_produced_goods = goods:cannons
}
}

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