Scripted Trigger

flavor_mlo_23_location_trigger

What it checks
  • Is core
  • Any buildings in locationCount: allProduces Fine ClothorSilk

References 2

Used by 1

integration_level = core
any_buildings_in_location = {
count = all
OR = {
building_produced_goods = goods:fine_cloth
building_produced_goods = goods:silk
}
}

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