Scripted TriggersCScripted Triggercoa_def_monarchy_triggerConditionsWhat it checksActorGovernment: Monarchy↗ConnectionsScripting 1Uses 1Ccoa_monarchy_triggerScope:actorDefinitionmain_menu/common/scripted_triggers/00_coa_triggers.txt:362▾scope:actor ?= {coa_monarchy_trigger = yes}History