Scripted Effect
set_situation_end_flag_effect
Set global variable:
situation_ended_$situation$Exact script
Script that calls it fills these in, as each caller in Connections shows.
$situation$
Used by 1
Black Deathsituation = black_deathAfter it ends
custom_description = {
text = set_situation_end_flag_effect
value = situation:$situation$
set_global_variable = situation_ended_$situation$
}