Scripted Effect
qa_create_character_with_dynasty
If
Target dynasty exists
Then
- Create character: Estate: estate · Female: female · Age: 20 · Dynasty: Target dynasty
- Not shown in the game's tooltip
- IfTarget dynastyAny character in dynasty
- Is an Adult
- Is male
- This: NotTarget character
Then- Target dynastyRandom character in dynastywhereThe same conditions as above
- Target characterNew dad becomes the father
- If
- New dad does not exist
- Target dynastyAny character in dynasty
- Is an Adult
- Is female
- This: NotTarget character
Then- Target dynastyRandom character in dynastywhereThe same conditions as above
- Target characterNew mom becomes the mother
Otherwise
Create character: Estate: estate · Female: female · Age: 20
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$estate$$female$
Used by 1
- Ruler Menuestate = estate_type:nobles_estate · female = no (+7)Option 1, Option 2…