Scripted Effect

imprison_character_in_country_effect

If
  • target Exists
  • Owner: Nottarget
Then
Otherwise
imprison_character_effect: Years: years
  • Add character modifier: Modifier: Imprisoned · Years: years · Mode: add_and_extend
  • If
    Is in Cabinet
    ThenOwner
    Prisoner remove from cabinet scope is removed from cabinet
↗
Exact script

Script that calls it fills these in, as each caller in Connections shows.

  • $target$
  • $years$

Grants 1

Used by 2

Scripting 1

Uses 1

© 2026 Soft Santa Cruz, S.L.U. All rights reserved. Unofficial fan project, not affiliated with Paradox Interactive. Game content © Paradox Interactive. · About · Privacy · Legal notice