Scripted Effect
event_illustration_estate_effect
Nothing a player sees: the script only keeps track of things here.
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$foreground$$background$
Used by 4434
Events
The Ambrosian Republicbackground = estate_type:nobles_estate · foreground = estate_type:burghers_estateAs soon as it happens
Guelph-Ghibelline Feud in Milanobackground = estate_type:nobles_estate · foreground = estate_type:nobles_estateAs soon as it happens
Target Province Demands Autonomybackground = estate_type:burghers_estate · foreground = estate_type:burghers_estateAs soon as it happens
The Display of Royal Armsbackground = estate_type:clergy_estate · foreground = estate_type:clergy_estateAs soon as it happens
Puritans Leaving for the Coloniesbackground = estate_type:burghers_estate · foreground = estate_type:burghers_estateAs soon as it happens
Controversy over Vestmentsbackground = estate_type:clergy_estate · foreground = estate_type:clergy_estateAs soon as it happens
Smashing Altarsbackground = estate_type:clergy_estate · foreground = estate_type:clergy_estateAs soon as it happens
Catholic Instigatorsbackground = estate_type:clergy_estate · foreground = estate_type:clergy_estateAs soon as it happens
Nonconformist Monarchbackground = estate_type:nobles_estate · foreground = estate_type:nobles_estateAs soon as it happens
Recusancybackground = estate_type:nobles_estate · foreground = estate_type:nobles_estateAs soon as it happens
Scripting 3
Uses 2
- event_illustration_estate_background_effectbackground = $background$If
- event_illustration_estate_foreground_effectforeground = $foreground$If
Used by 4335
- event_illustration_government_estate_effectbackground = estate_type:burghers_estate · foreground = estate_type:burghers_estate (+3)If