Scripted Effect

ccw_select_preferred_pop_type

Nothing a player sees: the script only keeps track of things here.

Exact script

References 2

Used by 1

Scripting 2

if = {
limit = {
}
save_scope_as = target_estate
}
}
else_if = {
limit = {
}
save_scope_as = target_estate
}
}

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