Scripted Effect
call_parliament_for_law_change
If
- Recipient exists
- Vote exists
- Recipient
Then
- Proposercall_io_parliament: International Organization: RecipientNot shown in the game's tooltipAdd to variable list↗
- Name:
io_parliaments_called_list - Target: Recipient
- Days: 365
- Name:
- Recipient
- IfInternational Organization Type:
Holy Roman EmpireThenRandom international organization memberwhereAt least one of- Has special status in international organization
- Type:
Free Imperial City - International Organization: Previous
- Type:
- Has special status in international organization
- Type:
Archbishop-Elector - International Organization: Previous
- Type:
OtherwiseIfParliament Seat existsThenElse ifProposerAny owned locationIs owned by RecipientThenProposerIfCapitalIs owned by RecipientThenOtherwiseRandom owned locationwhereIs owned by RecipientOtherwise - Parliament will move to Parliament location
- The Parliament will be called
- Sets the Parliament Issue to
Imperial Law Debate
Exact script
Requires 3
International Organizations
Special Statuses
Grants 1
Used by 1
Start Law DebateWhen proposed
Scripting 2
Uses 2
Scripted Effects
- call_io_parliamentinternational_organization = scope:recipientIf
Scripted Triggers
