Scripted Effect

break_union

Will break away from the Union with target
  • If
    Is in a Union with target
    ThenUnion
    Root country leaves
  • If
    At least one of
    • Does NOT have a Ruler
    • RulerOwner: NotRoot country
    Then
    • If
      Target character does not exist
      ThenOrdered character (up to 1, highest heir_score_home first)where
      Is an Adult
      • If
        Target character does not exist
        ThenCreate character: Estate: Nobility · Age: 35 · Female: no
        Administrative Ability
        • 20
        • 60
        Diplomatic Ability
        • 20
        • 60
        Military Ability
        • 50
        • 90
      • If
        Target character exists
        ThenSet new ruler: Target character
    Exact script

    Script that calls it fills these in, as each caller in Connections shows.

    • $target$

    References 1

    Used by 1

    Scripting 2

    Requires 1

    Removes 1

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