On ActionsOOn Actionon_pre_war_declaredEffectsEffectIfActorIs a Union of RecipientIs in a Union with RecipientUnionHas enacted Establish SeniorityCountry has special statusType: Senior PartnerCountry: Recipient↗ThenActorSet variableName: pu_war_senior_partnerValue: RecipientIfTarget character does not existThenCreate character: Estate: Nobility · Age: 35 · Female: noAdministrative Ability2060Diplomatic Ability2060Military Ability5090IfTarget character existsThenSet new ruler no update: Target characterExact scriptConnectionsReferences 1NobilityEffectScripting 2Grants 1Ppu_war_senior_partnerEffectUses 1Jjunior_union_withtarget = scope:recipientEffectDefinitionin_game/common/on_action/_hardcoded.txt:2351Show the whole script (50 lines)History