Scripted Effect
ara_university_event_rewards
- If
$location$Has a
University with at least one levelThen$location$- Gains +0.5 Development
- Changes Prosperity by +15%
- Ruler or heir if regent
- Add adm: +5
- Add dip: +5
- Add mil: +5
Otherwise$location$Construct building: Building Type:
University · Cost multiplier: 0 · Cost multiplier reason: game_concept_event - Gains +5 Research Progress
- +10 towards
Innovative
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$location$
Requires 1
Grants 1
UniversityElse
Changes 1
Traditionalist vs InnovativeChange societal value
References 1
UniversityElse
Used by 2
Higher Education in Barcelonalocation = scope:target_locationOption
University of Valencialocation = scope:target_locationOption
Scripting 4
References 4
Script Values
- development_mild_bonusIf
- prosperity_mild_bonusIf
- research_progress_mild_bonusAdd research progress
- societal_value_move_to_rightChange societal value