Element modelu jednostki
grenadier_hats
Skrypty 3
Członkowie 1
Przywoływane przez 2
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_hat_hair_bearskin_a_mesh"
add_tags = "hair_covered"
add_tags = "beard_covered"
}
}
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_hat_hair_mitre_cap_mesh"
add_tags = "hair_covered"
add_tags = "beard_covered"
}
}