Efekt skryptowy

show_all_event_targets

  • show_event_target_advance_type: Advance type: advance type
    Cel wydarzenia: Advance Advance Definition
    ↗
  • show_event_target_artist_type: Artist type: artist type
    Cel wydarzenia: Artist Artist
    ↗
  • Cel wydarzenia: work_of_art|el work of art type
    Cel wydarzenia: Work Of Art Work OF ART Type
    ↗
  • Cel wydarzenia: avatar|el avatar
    Cel wydarzenia: Avatar Avatar
    ↗
  • Cel wydarzenia: building|el building type
    Cel wydarzenia: Building Building Type
    ↗
  • Cel wydarzenia: cabinet_action|el cabinet action
    Cel wydarzenia: Cabinet Action Cabinet Action
    ↗
  • Cel wydarzenia: casus_belli|el casus belli
    Cel wydarzenia: Casus Belli Casus Belli
    ↗
  • Cel wydarzenia: character_interaction|el character interaction
    Cel wydarzenia: Character Interaction Character Interaction
    ↗
  • Cel wydarzenia: child_education|el child education
    Cel wydarzenia: Child Education Child Education
    ↗
  • Cel wydarzenia: country_interaction|el country interaction
    Cel wydarzenia: Country Interaction Country Interaction
    ↗
  • Cel wydarzenia: country_rank|el country rank
    Cel wydarzenia: Country Rank Country Rank
    ↗
  • Cel wydarzenia: culture_group|el culture group
    Cel wydarzenia: Culture Group Culture Group
    ↗
  • Cel wydarzenia: culture|el culture
    Cel wydarzenia: Culture Culture
    ↗
  • Cel wydarzenia: disaster|el disaster type
    Cel wydarzenia: Disaster Disaster Type
    ↗
  • Cel wydarzenia: disease|el disease
    Cel wydarzenia: Disease Disease
    ↗
  • Cel wydarzenia: estate_privilege|el estate privilege
    Cel wydarzenia: Estate Privilege Estate Privilege
    ↗
  • Cel wydarzenia: estate|el estate type
    Cel wydarzenia: Estate Estate Type
    ↗
  • Cel wydarzenia: formable_country|el formable country
    Cel wydarzenia: Formable Country Formable Country
    ↗
  • Cel wydarzenia: action|el generic action
    Cel wydarzenia: Action Generic Action
    ↗
  • Cel wydarzenia: god|el god
    Cel wydarzenia: God GOD
    ↗
  • Cel wydarzenia: goods|el goods
    Cel wydarzenia: Goods Goods
    ↗
  • show_event_target_demand: Popyt: demand
    Cel wydarzenia: Demand Goods Demand
    ↗
  • Cel wydarzenia: government_reform|el government reform
    Cel wydarzenia: Government Reform Government Reform
    ↗
  • Cel wydarzenia: government_type|el government type
    Cel wydarzenia: Government Type Government Type
    ↗
  • Cel wydarzenia: hegemony|el hegemony
    Cel wydarzenia: Hegemony Hegemony
    ↗
  • Cel wydarzenia: heir_selection|el heir selection
    Cel wydarzenia: Heir Selection Heir Selection
    ↗
  • Cel wydarzenia: holy_site|el holy site definition – definicja
    Cel wydarzenia: Holy Site Holy Site Definition – definicja
    ↗
  • Cel wydarzenia: holy_site|el holy site type – typ
    Cel wydarzenia: Holy Site Holy Site Type – typ
    ↗
  • Cel wydarzenia: institution|el institution
    Cel wydarzenia: Institution Institution
    ↗
  • Cel wydarzenia: international_organization|el international organization
    Cel wydarzenia: International Organization International Organization
    ↗
  • Cel wydarzenia: language_family|el language family
    Cel wydarzenia: Language Family Language Family
    ↗
  • Cel wydarzenia: language|el language
    Cel wydarzenia: Language Language
    ↗
  • Cel wydarzenia: law|el law
    Cel wydarzenia: Law LAW
    ↗
  • Cel wydarzenia: policy|el policy
    Cel wydarzenia: Policy Policy
    ↗
  • Cel wydarzenia: levy|el levy setup
    Cel wydarzenia: Levy Levy Setup
    ↗
  • Cel wydarzenia: location_rank|el location rank
    Cel wydarzenia: Location Rank Location Rank
    ↗
  • Cel wydarzenia: mission|el mission
    Cel wydarzenia: Mission Mission
    ↗
  • Cel wydarzenia: mission_task|el mission task
    Cel wydarzenia: Mission Task Mission Task
    ↗
  • Cel wydarzenia: parliament_agenda|el parliament agenda
    Cel wydarzenia: Parliament Agenda Parliament Agenda
    ↗
  • Cel wydarzenia: parliament_issue|el parliament issue
    Cel wydarzenia: Parliament Issue Parliament Issue
    ↗
  • Cel wydarzenia: pop_type|el pop type
    Cel wydarzenia: Pop Type POP Type
    ↗
  • Cel wydarzenia: peace_treaty|el peace treaty
    Cel wydarzenia: Peace Treaty Peace Treaty
    ↗
  • Cel wydarzenia: production_method|el production method
    Cel wydarzenia: Production Method Production Method
    ↗
  • Cel wydarzenia: recruitment_method|el recruitment method
    Cel wydarzenia: Recruitment Method Recruitment Method
    ↗
  • Cel wydarzenia: regency|el regency type
    Cel wydarzenia: Regency Regency Type
    ↗
  • Cel wydarzenia: religion_group|el religion group
    Cel wydarzenia: Religion Group Religion Group
    ↗
  • Cel wydarzenia: religion|el religion
    Cel wydarzenia: Religion Religion
    ↗
  • Cel wydarzenia: religious_aspect|el religious aspect
    Cel wydarzenia: Religious Aspect Religious Aspect
    ↗
  • Cel wydarzenia: religious_faction|el religious faction
    Cel wydarzenia: Religious Faction Religious Faction
    ↗
  • Cel wydarzenia: religious_focus|el religious focus
    Cel wydarzenia: Religious Focus Religious Focus
    ↗
  • Cel wydarzenia: religious_school|el religious school
    Cel wydarzenia: Religious School Religious School
    ↗
  • Cel wydarzenia: resolution|el resolution
    Cel wydarzenia: Resolution Resolution
    ↗
  • Cel wydarzenia: relation_type|el relation type
    Cel wydarzenia: Relation Type Relation Type
    ↗
  • show_event_target_societal_value_type: Societal value type: societal value type
    Cel wydarzenia: Societal Value Societal Value
    ↗
  • Cel wydarzenia: subject_type|el subject type
    Cel wydarzenia: Subject Type Subject Type
    ↗
  • Cel wydarzenia: trait|el trait
    Cel wydarzenia: Trait Trait
    ↗
  • Cel wydarzenia: unit_ability|el unit ability
    Cel wydarzenia: Unit Ability Unit Ability
    ↗
  • show_event_target_sub_unit_category: Sub unit category: sub unit category
    Cel wydarzenia: Unit Category Subunitcategory
    ↗
  • Cel wydarzenia: unit_type|el unit type
    Cel wydarzenia: Unit Type Unit Type
    ↗
  • Cel wydarzenia: climate|el climate
    Cel wydarzenia: Climate Climate
    ↗
  • Cel wydarzenia: vegetation|el vegetation
    Cel wydarzenia: Vegetation Vegetation
    ↗
  • Cel wydarzenia: topography|el topography
    Cel wydarzenia: Topography Topography
    ↗
Dokładny skrypt

Skrypt, który je wywołuje, podaje te wartości, co widać przy każdym wywołaniu w Powiązaniach.

  • $advance_type$
  • $artist_type$
  • $work_of_art_type$
  • $avatar$
  • $building_type$
  • $cabinet_action$
  • $casus_belli$
  • $character_interaction$
  • $child_education$
  • $country_interaction$
  • $country_rank$
  • $culture_group$
  • $culture$
  • $disaster_type$
  • $disease$
  • $estate_privilege$
  • $estate_type$
  • $formable_country$
  • $generic_action$
  • $god$
  • $goods$
  • $demand$
  • $government_reform$
  • $government_type$
  • $hegemony$
  • $heir_selection$
  • $holy_site_definition$
  • $holy_site_type$
  • $institution$
  • $international_organization$
  • $language_family$
  • $language$
  • $law$
  • $policy$
  • $levy_setup$
  • $location_rank$
  • $mission$
  • $mission_task$
  • $parliament_agenda$
  • $parliament_issue$
  • $pop_type$
  • $peace_treaty$
  • $production_method$
  • $recruitment_method$
  • $regency_type$
  • $religion_group$
  • $religion$
  • $religious_aspect$
  • $religious_faction$
  • $religious_focus$
  • $religious_school$
  • $resolution$
  • $relation_type$
  • $societal_value_type$
  • $subject_type$
  • $trait$
  • $unit_ability$
  • $sub_unit_category$
  • $unit_type$
  • $climate$
  • $vegetation$
  • $topography$

Używane przez 1

  • tytuł wydarzeniaadvance_type = confessionalism_advance · artist_type = scientist · avatar = matsya_avatar · building_type = royal_court · cabinet_action = study_institutions · casus_belli = cb_take_shogunate · character_interaction = assume_fort_command · child_education = expensive_in_depth_education · climate = tropical · country_interaction = nusta_marriage · country_rank = rank_empire · culture = armenian_culture · culture_group = andean_group · demand = colonial_charter_maintenance · disaster_type = crisis_of_the_sayfawa_dynasty · disease = bubonic_plague · estate_privilege = trade_monopolies · estate_type = nobles_estate · formable_country = SCA_f · generic_action = hide_from_black_death · god = ganesha_god · goods = silver · government_reform = full_college · government_type = monarchy · hegemony = naval_hegemon · heir_selection = cognatic_primogeniture · holy_site_definition = the_vatican · holy_site_type = orthodox_church_holy_site · institution = new_world · international_organization = hre · language = french_language · language_family = germanic_language_family · law = republican_foundation_law · levy_setup = levy_a_late_longbowmen · location_rank = town · mission = development_of_infrastructure · mission_task = a_great_capital · parliament_agenda = pa_push_towards_decentralized_nobles · parliament_issue = establish_the_signoria_of_venice · peace_treaty = disband_kontor · policy = authoritarianism_policy · pop_type = burghers · production_method = madrasa_maintenance · recruitment_method = elite_training · regency_type = nobles_estate_regency · relation_type = deny_market_access · religion = anglican · religion_group = buddhist · religious_aspect = arminianism · religious_faction = imperial_court · religious_focus = adopt_ometeotl · religious_school = ismaili_school · resolution = call_crusade · societal_value_type = sinicized_vs_unsinicized · sub_unit_category = army_artillery · subject_type = dominion · topography = flatland · trait = ruthless_blockader · unit_ability = execute_prisoners · unit_type = a_cawa · vegetation = grasslands · work_of_art_type = work_of_art_type:iconOpcja
Skrypty 62

Używa 62

Efekty skryptowe

advance_type = $advance_type$
}
artist_type = $artist_type$
}
work_of_art_type = $work_of_art_type$
}
avatar = $avatar$
}
building_type = $building_type$
}

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