Generator obiektów mapy
grass_generator_low
Brak powiązań z innymi pojęciami.
layer = "vegetation_low"
max_density = @[grass_density_base * density_factor_low]
mask = "grassmesh_mask"
meshes = {
vegetation_grass_test_mesh = 1.00000
vegetation_grass_1_mesh = 0.0100
vegetation_grass_2_mesh = 0.0100
}
density_curve = {
{
x = 0.000000
y = 0.570000
}
{
x = 0.570000
y = 0.740000
}
}
scale_curve = {
{
x = 0.000000
y = 0.798000
}
{
x = 1.000000
y = 0.883500
}
}
scale_fuzziness_curve = {
{
x = 1.000000
y = 0.500000
}
}