Usunięcie akceptowanej kultury
Działanie

Usunięcie akceptowanej kultury

remove_accepted_culturein_game/common/generic_actions/culture.txt:85

Zdegraduj jedną z Concept w naszym Concept do Concept.

Definicjain_game/common/generic_actions/culture.txt:85

86type = owncountry
88potential = {
}
91allow = {
}
94ai_prerequisite = {
95at_war = no
96stability >= 50
97used_cultures_capacity > modifier:cultures_capacity
}
100ai_tick = monthly
101ai_tick_frequency = 12
103automation_tick = monthly
104automation_tick_frequency = 1
105player_automated_category = cultureacceptance
107price = price:remove_accepted_culture
108price_modifier = {
109if = {
110limit = {
111exists = scope:target
}
113add = {
114desc = "SORT_CULTURE_POPULATION" Populacja
115value = "scope:actor.culture_percentage_in_country(scope:target)"
116multiply = 100
}
}
}
121select_trigger = {
122looking_for_a = culture
123source = actor
124target_flag = target
125source_flags = only_accepted
126name = "remove_accepted_culture_select_culture" Wybierz kulturę do usunięcia
127none_available_msg_key = "remove_accepted_culture_no_cultures"
130pre_evaluation_sort_value = {
131value = 0
132subtract = "scope:actor.culture_percentage_in_country(root)"
}
134pre_evaluation_number_to_evaluate_fully = 2
135column = {
136data = name
}
}
140effect = {
141scope:actor = {
142if = {
143limit = {
144exists = scope:target
}
146demote_accepted_culture = scope:target
147custom_tooltip = {
148text = lose_75_pop_satisfaction_ct Target – wszystkie Pops tracą pop satisfaction ultimate penalty Concept
149every_pop = {
150limit = {
151owner = scope:actor
152culture = scope:target
}
154add_pop_satisfaction = pop_satisfaction_ultimate_penalty (-0.5)
}
}
}
}
}
161ai_will_do = {
162add = {
163desc = "willingness"
164value = 500
}
167subtract = {
168desc = "less accepted pops"
169scope:actor = {
170value = 100
171multiply = "culture_percentage_in_country(scope:target)"
}
}
175if = {
176limit = {
177scope:actor = {
178culture_percentage_in_country(scope:target) > 0.075
}
}
181multiply = 0
}
}
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