Szablon miasta

burgher_neighborhood

burgher_neighborhood

Brak powiązań z innymi pojęciami.

default_variables = {
mesh_list = final_fallback_meshes
scale = 7
size = small
}
code
"burgher_neighborhood = { order = 7 size = @size contributors = { pop_count:burghers = @[2.15 * scale] } mesh_list = @mesh_list filter_func = next_to_same_culture_filter weight_func = grow_neighborhood_weights allow_demote = yes location_filters = { rural_settlement = no } }"

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