On Action
on_exploration_success
Each time it runs, a 5% chance of one of these events, by their share:
Requires 6
Situations
Golden CenturyEffect
Ages
TraditionsEffect
RenaissanceEffect
DiscoveryEffect
DLCs
Across the PillarsEffect
Static Modifiers
- Into the BeyondEffect
Triggers 4
Events
- Distinguished MidshipmanRandom events
Land Spotted!Effect
The Quest ContinuesEffect
The Future of ExplorationEffect
Scripting 9
Requires 4
Variables
Grants 2
- Colonial DominanceEffect
- num_of_explorationsEffect
Removes 1
Uses 1
- gc_change_colonial_dominancevalue = 0.05Effect
References 1
- gc_bump_explorationEffect
on_actions = {
}

