
Modifier Type
Reinforcement Speed
This impacts how quickly a Regiment can Reinforce.
What changes it
| Source | Type | Value |
|---|---|---|
Military Allotment Country modifier | Government Reform | +25% |
Hofkriegsrat | Advance | +10% |
Fixed Military Camps | Advance | +10% |
Rallying the Troops | Advance | +10% |
Marshal of Lodgings | Advance | +10% |
Early Military Logistics | Advance | +10% |
Powder Flask | Advance | +10% |
Permanent Field Training | Advance | +10% |
Mass Training | Advance | +10% |
Back the War Effort Modifier when in debate | Parliament Issue | +10% |
Offensive vs Defensive Right modifier | Societal Value | +10% |
| Army Reforms | Static Modifier | +10% |
| Field Hospitals | Static Modifier | +10% |
Jaysh Armies Country modifier | Estate Privilege | +5% |
Kayra Country modifier | God | +5% |
Thunder Deity Country modifier | God | +5% |
Modern Assault Tactics Country modifier | Government Reform | +5% |
Establish Field Hospitals Modifier when in debate | Parliament Issue | +5% |
Worship Kayra as our Patron God Modifier | Religious Aspect | +5% |
Worship the Thunder Deity as our Patron God Modifier | Religious Aspect | +5% |
Battlefield Medic Modifier | Trait | +5% |
| Shortage of Funds | Static Modifier | −10% |
| Undertaking Army Reforms | Static Modifier | −25% |
| Reduced War Expenditures | Static Modifier | −33% |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:4478
4479percent = yes
4480game_data = {
4481category = unit
}













