
Modifier Type
Prestige Decay
This impacts the decay towards 0 Prestige, where the decay is a percentage of the current prestige.
Percentage · lower is better · Country
| Base Value for Every Country | Auto Modifier | +1% | |
| Inheritance Contract Granted | Static Modifier | +1% | |
| Impact of Government Bonds | Static Modifier | +0.1% | |
Tha'alibid Emirate | Advance | −0.1% | |
Valencian Golden Age | Advance | −0.1% | |
La Råssa | Advance | −0.1% | |
City of the Caliphs | Advance | −0.1% | |
Glory of Rome | Advance | −0.1% | |
Kel Dinnik & Kel Ataram | Advance | −0.1% | |
Codified Bushidō | Advance | −0.1% | |
Positive-Historical Movement | Advance | −0.1% | |
El Pendón Morado | Advance | −0.1% | |
Malḥūn Poetry | Advance | −0.1% | |
El Badi Palace | Advance | −0.1% | |
Khaldunid Circle | Advance | −0.1% | |
Belvedere Palace On the country, when in its capital | Building | −0.1% | |
Forbidden City On the country, when in its capital | Building | −0.1% | |
Imperial City of Huế On the country, when in its capital | Building | −0.1% | |
| Victor of the Guelphs and Ghibellines | Static Modifier | −0.1% | |
Deceitful Modifier | Trait | −0.1% | |
Sinicized vs Unsinicized Right side | Societal Value | 0% → −0.2% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 | |
| Government Reform | −0.25% | ||
| Preservation of Cahokia | Static Modifier | −0.25% | |
| Government Reform | −0.5% |
Scripting 1
Mentions 1
PrestigeDesc
color = bad
percent = yes
game_data = {
category = country
}
















