
Modifier Type
Levy Recovery
This impacts how quickly Levies recovers in a Country.
Percentage · higher is better · Unit
| Revanchism | Static Modifier | +100% | |
Commoners Scales with estate satisfaction | Estate | +50% | |
Serfdom vs Free Subjects Left side | Societal Value | 0% → +50% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 | |
| War was Declared upon us | Static Modifier | +33% | |
| At Peace | Auto Modifier | +20% | |
| Support of the Papacy | Static Modifier | +20% | |
Reliance on Levies | Advance | +10% | |
Castle Warriors | Advance | +10% | |
The Wallachian Scutari | Advance | +10% | |
Common Militias Country modifier | Estate Privilege | +10% | |
Peasant Levies Country modifier | Policy | +10% | |
Maya Definition modifier | Religion | +10% | |
| Renewed Levy Focus | Static Modifier | +10% | |
Designated Instruction | Advance | +5% | |
Thémata Negative effects | Bureaucracy | −20% → 0% With Bureaucracy Maintenance: ×1 at 0% → ×0 at 100% Formula: 1 − Bureaucracy Maintenance |
percent = yes
game_data = {
category = unit
}











