Total Food Multiplier
Modifier Type

Total Food Multiplier

hostile_food_multiplier

This impacts how much Food is produced in a Location after all other factors.

Percentage · higher is better · Location

LootedStatic Modifier−10%
Is OccupiedStatic Modifier−50%
Blockaded by EnemiesStatic Modifier−75%
Under SiegeStatic Modifier−100%

Scripting 2

Mentions 2

percent = yes
already_percent = yes
game_data = {
category = location
}

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