
Modifier Type
Market Protection
This directly reduces the Market Attraction that Foreign Markets have on Locations, making it more likely for them to fall under a Market of their Owner.
One point of Market Protection negates one point of Market Attraction of every foreign Market.
What changes it
| Source | Type | Value |
|---|---|---|
Mercantilism vs Free Trade Left modifier | Societal Value | +50% |
Continental Trade | Advance | +25% |
Port Customs | Advance | +25% |
Export Monopolies | Advance | +20% |
Castles on the Rhine | Advance | +20% |
Secure the Trade Routes | Advance | +10% |
Control Over the Passes | Advance | +10% |
State Sponsored Markets Country modifier | Government Reform | +10% |
Statute Of Monopolies Country modifier | Government Reform | +10% |
Professional Trade Guards Country modifier | Government Reform | +10% |
Restricted Clan Trade Country modifier | Policy | +10% |
Athabaskanism Definition modifier | Religion | +10% |
Dene Totemism Definition modifier | Religion | +10% |
Kuksu Shamanism Definition modifier | Religion | +10% |
Salishan Totemism Definition modifier | Religion | +10% |
Mercantilism vs Free Trade Right modifier | Societal Value | −25% |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:6826
6827percent = yes
6828game_data = {
6829category = country
}














