
Modifier Type
Monthly Prosperity in Urban Locations
This impacts how much Prosperity changes monthly in all non-rural Locations in a Country.
Percentage · higher is better · Country
| Bīmāristān Tradition | Static Modifier | +1% | |
| Government Reform | +0.2% | ||
Resource Extraction Bureaus Country modifier | Policy | +0.2% | |
Coastal Fisheries | Advance | +0.1% | |
Zaragoza Industry | Advance | +0.1% | |
Asturian Coal Basin | Advance | +0.1% | |
Sierra Morena Mining | Advance | +0.1% | |
Mining Boomtowns | Advance | +0.1% | |
Tierra de Campos | Advance | +0.1% | |
Lisbon Entrepôt | Advance | +0.1% | |
Merchant Fairs | Advance | +0.1% | |
| Government Reform | +0.1% | ||
Kephalai Negative effects | Bureaucracy | −0.3% → 0% With Bureaucracy Maintenance: ×1 at 0% → ×0 at 100% Formula: 1 − Bureaucracy Maintenance |
Scripting 4
Mentions 4
Game Concepts
CountryDesc
LocationDesc
ProsperityDesc
Urban LocationName
percent = yes
game_data = {
category = country
}





