
Modifier Type
Garrison Size
This impacts the size of all Garrisons that a Country has.
What changes it
| Source | Type | Value |
|---|---|---|
Garrison System Country modifier | Government Reform | +25% |
| Noble Garrison Law | Static Modifier | +25% |
Conscripted Garrisons | Advance | +20% |
Green Standard Army | Advance | +20% |
The National Garrison System | Advance | +10% |
The Modernized Djema | Advance | +10% |
The Hexamilion Modernization | Advance | +10% |
The Three Fold-Defense | Advance | +10% |
The Stronghold of Baba Vida | Advance | +10% |
Gradozidanije and Gradobljudenije Country modifier | Estate Privilege | +10% |
Tano Country modifier | God | +10% |
Worship Tano as our Patron God Modifier | Religious Aspect | +10% |
| Fort Maintenance | Static Modifier | −50% |
| Estate Rebellion | Static Modifier | −70% |
| Pretender Rebellion | Static Modifier | −70% |
| Nationalist Rebellion | Static Modifier | −80% |
| Religious Rebellion | Static Modifier | −80% |
| Slave Rebellion | Static Modifier | −90% |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:5599
5600percent = yes
5601game_data = {
5602category = country
}






