
Modifier Type
Garrison Size
This impacts the size of all Garrisons that a Country has.
Percentage · higher is better · Country
| Government Reform | +25% | ||
| Noble Garrison Law | Static Modifier | +25% | |
Conscripted Garrisons | Advance | +20% | |
Green Standard Army | Advance | +20% | |
The Grand Alliance For members 3 | International Organization | +20% | |
Mossos d'Esquadra | Advance | +10% | |
Hermandades Concejiles | Advance | +10% | |
The National Garrison System | Advance | +10% | |
Armada de Galicia | Advance | +10% | |
The Modernized Djema | Advance | +10% | |
The Hexamilion Modernization | Advance | +10% | |
The Three Fold-Defense | Advance | +10% | |
The Stronghold of Baba Vida | Advance | +10% | |
Shurṭa Constant effects | Bureaucracy | +10% | |
| Order of the Dragon Country modifier | Chivalric Order | +10% | |
Gradozidanije and Gradobljudenije Country modifier | Estate Privilege | +10% | |
Tano Country modifier | God | +10% | |
| Government Reform | +10% | ||
| Government Reform | +10% | ||
Worship Tano as our Patron God Modifier | Religious Aspect | +10% | |
Wulāt al-Ṯuḡūr Negative effects | Bureaucracy | −15% → 0% With Bureaucracy Maintenance: ×1 at 0% → ×0 at 100% Formula: 1 − Bureaucracy Maintenance | |
| Fort Maintenance | Static Modifier | −50% | |
| Estate Rebellion | Static Modifier | −70% | |
| Pretender Rebellion | Static Modifier | −70% | |
| Nationalist Rebellion | Static Modifier | −80% | |
| Religious Rebellion | Static Modifier | −80% | |
| Slave Rebellion | Static Modifier | −90% |
Scripting 3
Mentions 2
Referenced by 1
percent = yes
game_data = {
category = country
}












