Army Reinforcement Efficiency
Modifier Type

Army Reinforcement Efficiency

army_reinforce_efficiency

This impacts how efficiently we can Reinforce a Regiment, reducing its Ducats and Manpower cost.

Percentage · higher is better · Unit

Restorer of the Mongol EmpireStatic Modifier50 years100 years+66%
Assistance to the SufferingAdvance+40%
Maintained Current Army ModelStatic Modifier10 years+40%
Richelieu's Gabelle and Taille TaxStatic Modifier20 years+30%
Supply Line Labor DraftStatic Modifier10 years+30%
Ceaseless Border WarsAdvance+20%
An Eternal CrusadeAdvance+20%
HofkriegsratAdvance+20%
Mourning WarsAdvance+20%
Ajnād al-Ḥalqa Country modifierPolicy+20%
Arútam Definition modifierReligion+20%
Cebil Definition modifierReligion+20%
Chango Definition modifierReligion+20%
Chanka Definition modifierReligion+20%
Chincha Definition modifierReligion+20%
Gos Definition modifierReligion+20%
Inti Definition modifierReligion+20%
Jama Definition modifierReligion+20%
Naylamp Definition modifierReligion+20%
Pává Definition modifierReligion+20%
Pi Definition modifierReligion+20%
Umiña Definition modifierReligion+20%
Yastay Definition modifierReligion+20%
Mamlūk ModifierTrait+20%
Supply Line Labor Draft Modifier when in debateParliament Issue+14%
Escaped SerfsAdvance+10%
EmancipationAdvance+10%
Sadrosho DistrictsAdvance+10%
Logistics of the KhānAdvance+10%
The Young can ServeAdvance+10%
Tēlpōchcalli On the country, when in its capitalBuilding+10%
ĠuzātStatic Modifier10 years+10%
Extensive Conscription Country modifierCabinet Action+4%
Reformation of the HordeStatic Modifier15 years−25%

Scripting 4

Mentions 4

Game Concepts

color = good
percent = yes
game_data = {
category = unit
}

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