
Modifier Type
Speed of Annexation
This impacts how quickly a Subject can be Annexed.
Percentage · higher is better · Country
Reform Society Modifier | Disaster | +50% | |
| Fine-Tuned Diplomacy | Static Modifier | +50% | |
Centralization vs Decentralization Left side | Societal Value | 0% → +33% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 | |
| Loyal Subjects | Static Modifier | +30% | |
Imperial Ambitions | Advance | +20% | |
Gǎitǔguīliú Policy Country modifier | Cabinet Action | +20% | |
Posolsky Country modifier | Cabinet Action | +20% | |
| Government Reform | +20% | ||
| Diplomatic Reintegration | Static Modifier | +20% | |
| Period of Expansion | Static Modifier | +20% | |
Ritualistic Court Positive effects | Bureaucracy | 0% → +10% With Bureaucracy Maintenance: ×0 at 0% → ×1 at 100% | |
| Integration Efforts | Static Modifier | +10% | |
| Slow Negotiations | Static Modifier | −10% | |
| Disloyal Subjects | Static Modifier | −15% | |
Centralization vs Decentralization Right side | Societal Value | 0% → −33% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 |
Mentioned in 1
SecessionistsDesc
Scripting 2
Mentions 2
AnnexationDesc
SubjectDesc
percent = yes
game_data = {
category = country
}





