
Mission Task
Recover Prosperity
The ravages of war have not been kind to those who recently became part of our domain. Restoring some of the prosperity is a great way to improve the opinion of locals in the newly conquered province.
Conquer a ProvinceMission Taskrequires
Raise a War ChestMission TaskrequiresEnabled
IfConquest province exists
ThenConquest provinceHas > 0 average Prosperity
Otherwise
The requirements of this task will be unveiled after we complete the Conquer a Province Mission Task
Never (always = no)
Exact conditions
- IfConquest province existsThenOur Pops in Conquest Province will gain pop satisfaction mild bonus Pop SatisfactionOtherwiseOur Pops in the designated Province will gain pop satisfaction mild bonus Pop Satisfaction
- Not shown in the game's tooltipConquest provinceEvery location in province
Exact script
Requires 2
Conquer a ProvinceRequires
Raise a War ChestRequires
Part of 1
Regional ExpansionMission restore province
Scripting 1
References 1
- pop_satisfaction_mild_bonusOn completion
icon = expansionism
enabled = {
trigger_if = {
limit = {
exists = scope:conquest_province
}
scope:conquest_province = {
province_prosperity > 0
}
}
trigger_else = {
custom_tooltip = {
text = requirements_after_mission_conquer_province_tt The requirements of this task will be unveiled after we complete the Conquer a Province Mission Task
always = no
}
}
}
duration = 0