
Mission Task
Diplomatic Play
Delivering an elaborate insult to one of our rivals is a great way to exhibit their flaws and establish our supremacy over them during diplomatic talks.
Enabled
Any rival
Has been diplomatically insulted by us in the last 10 years
Has opinion
- Target: Root
- Modifier: Insult (-50)
Target
Select a Rival for the upcoming Mission Tasks (Country)
No restriction
Exact conditions
- Then
- Our Ruler will gain a random Trait relevant to Diplomacy
- Not shown in the game's tooltipadd_random_dip_ruler_trait
- Our Ruler will gain a random Trait relevant to Diplomacy
- One of these, at random
- 14.3%Ruler
- 14.3%RulerGains the
Well Connected Trait - 14.3%Ruler
- 14.3%RulerGains the
Intricate Webweaver Trait - 14.3%RulerGains the
Charismatic Negotiator Trait - 14.3%RulerGains the
Silver Tongue Trait - 14.3%RulerGains the
Well Advised Trait
Then- Our Regent will gain a random Trait relevant to Diplomacy
- Not shown in the game's tooltipadd_random_dip_regent_trait
- Our Regent will gain a random Trait relevant to Diplomacy
- One of these, at random
- 14.3%Regent
- 14.3%RegentGains the
Well Connected Trait - 14.3%Regent
- 14.3%RegentGains the
Intricate Webweaver Trait - 14.3%RegentGains the
Charismatic Negotiator Trait - 14.3%RegentGains the
Silver Tongue Trait - 14.3%RegentGains the
Well Advised Trait
OtherwiseRuler or regentAdd dip: +5 - We will designate one of our Rivals that we have insulted as the main antagonist of these Mission Tasks
Exact script
Requires 1
- InsultEnabled, Select trigger
Required by 3
Establish a Spy NetworkRequires
Humiliate a RivalRequires
Impose an EmbargoRequires
Part of 1
Humiliate a RivalMission insult rival
Scripting 2
Uses 2
- add_random_dip_regent_traitOn completion
- add_random_dip_ruler_traitOn completion
icon = bill_of_rights
enabled = {
any_rival = {
custom_tooltip = {
text = has_been_diplomatically_insulted_tt Has been diplomatically insulted by us in the last 10 years
}
}
}
duration = 0

