
Mission Task
Export Mission Target Goods
We have established the production chain for the trade goods. Now it is our duty to share it with the world.
Construct the ManufactoriesMission TaskrequiresEnabled
If
- Has Variable: mission_target_goods
- Has Variable: mission_target_market
Then
Mission target market
Any export
- Owner: Root
- Rootvar:mission_target_goods is traded
- Has a profit of > 0 Ducats
Else ifHas Variable: mission_target_market
Then
Mission target market
Any export
- Owner: Root
- Has a profit of > 0 Ducats
Otherwise
CapitalMarket
Any export
- Owner: Root
- Has a profit of > 0 Ducats
Exact conditions
- Has completed the
Manufactory Focus Mission TaskExact conditions
- Gains Profitable Exports for 10 years
Trade Income+5%
Exact script
Not shown in the game's tooltipIfRootvar:mission_target_goods existsThen- Mission target market
- Set variable
- Name: mission_profit_to_beat
- Value
- Value: Target tradeTrade Profit
- Multiply: 2
- Add: 1
Exact script
Requires 2
Construct the ManufactoriesRequires
Manufactory FocusVisible
Grants 1
- Profitable ExportsOn completion
Required by 1
Creation of ProfitRequires
Part of 1
Develop a Capital EconomyMission export produced goods
Scripting 4
Requires 2
- mission_target_goodsEnabled, On completion (persistent)
- mission_target_marketEnabled
Grants 1
- mission_profit_to_beatOn completion (persistent)
References 1
- modifier_duration_years_normalOn completion
icon = maritime_advance_age_2
highlight = {
has_owner = yes
owner = root
}