
Law
Republican Electorate Law
Elections are the foundational concept of our republic, and as such, the most important factor in determining the course of the Republic is deciding who is eligible vote in those elections.
RepublicGovernment TypepotentialPolicies 5
Board of Admiralty- −0.1% Navy Tradition Decay
- +0.1 Monthly Progress to Naval
Citizenry- +10% Burghers Levy Size
- +5% Levy Combat Efficiency
- +2.5% Burgher Estate Satisfaction Equilibrium
- +25% Burghers Power
Dynastic Rule- +0.1 Monthly Progress to Aristocracy
- +1 Diplomatic Reputation
Landholders- +10% Nobles Levy Size
- +5% Levy Combat Efficiency
- +2.5% Noble Estate Satisfaction Equilibrium
- +25% Nobles Power
- +0.1 Monthly Progress to Serfdom
Military Rulership- −0.1% Army Tradition Decay
- +20% Levy Combat Efficiency
- +0.1 Monthly Progress to Land
Definitionin_game/common/laws/00_republic.txt:233
234law_category = administrative
236law_gov_group = republic
242landholders = {
243country_modifier = {
244nobles_estate_levy_size = 0.10
245levy_combat_efficiency_modifier = 0.05
246nobles_estate_target_satisfaction = small_permanent_target_satisfaction
247global_nobles_estate_power = 0.25
248monthly_towards_serfdom = societal_value_monthly_move
}
250estate_preferences = {
nobles_estate
}
253years = 2
}
255citizenry = {
256country_modifier = {
257burghers_estate_levy_size = 0.10
258levy_combat_efficiency_modifier = 0.05
259burghers_estate_target_satisfaction = small_permanent_target_satisfaction
260global_burghers_estate_power = 0.25
}
262estate_preferences = {
burghers_estate
}
265years = 2
}
267dynastic_rule_policy = {
268country_modifier = {
269monthly_towards_aristocracy = societal_value_monthly_move
270diplomatic_reputation = diplomatic_reputation_weak_bonus
}
272estate_preferences = {
clergy_estate
}
275years = 2
}
277board_of_admirals_policy = {
278allow = {
279num_of_ports > 0
}
281country_modifier = {
282navy_tradition_decay = -0.001
283monthly_towards_naval = societal_value_monthly_move
}
285estate_preferences = {
burghers_estate
}
288years = 2
}
290military_rulership_policy = {
291country_modifier = {
292army_tradition_decay = -0.001
293levy_combat_efficiency_modifier = 0.20
294monthly_towards_land = societal_value_monthly_move
}
296estate_preferences = {
nobles_estate
}
299years = 2
}