
LawChanged this version
Administrative Principles
If we wish to be an example for all our citizens, the Republic must uphold principles which dictate the course of action we take with our policies.
RepublicGovernment TypepotentialPolicies 6
Commercialist Principle- +20% Trade Sea Efficiency
Enlightened Principle- +0.01% Monthly Literacy
- +0.1 Monthly Progress to Humanist
Military Principle- −10% Separatism
- +0.1 Monthly Progress to Belligerent
Moral Principle- +5% Clergy Estate Satisfaction Equilibrium
- +0.1 Monthly Progress to Conciliatory
Political Principle- +0.1 Monthly Progress to Plutocracy
- +10% Proximity Efficiency
Protection Principle- +10% Fort Defense
- +0.1 Monthly Progress to Inward
Definitionin_game/common/laws/00_republic.txt:157
158law_category = administrative
160law_gov_group = republic
166political_principle = {
167country_modifier = {
168monthly_towards_plutocracy = societal_value_monthly_move
169global_distance_from_capital_speed_propagation = 0.1
}
171estate_preferences = {
nobles_estate
}
174years = 2
}
176moral_principle = {
177country_modifier = {
178clergy_estate_target_satisfaction = medium_permanent_target_satisfaction
179monthly_towards_conciliatory = societal_value_monthly_move
}
181estate_preferences = {
clergy_estate
}
184years = 2
}
186protection_principle = {
187country_modifier = {
188global_defensive = 0.1
189monthly_towards_inward = societal_value_monthly_move
}
191estate_preferences = {
peasants_estate
}
194years = 2
}
196military_principle = {
197country_modifier = {
198global_separatism = -0.1
199monthly_towards_belligerent = societal_value_monthly_move
}
201estate_preferences = {
burghers_estate
}
204years = 2
}
206enlightened_principle = {
207allow = {
208has_embraced_institution = institution:enlightenment
}
210country_modifier = {
211global_monthly_literacy = 0.01
212monthly_towards_humanist = societal_value_monthly_move
}
214estate_preferences = {
burghers_estate
}
217years = 2
}
219commercialist_principle = {
220potential = {
221country_type = building
}
223country_modifier = {
224trade_sea_efficiency = medium_trade_sea_efficiency_bonus
}
226estate_preferences = {
burghers_estate
}
229years = 2
}