Seize a Colony
ActionAcross the pillars

Seize a Colony

spa_seize_colony

The riches of the New World need not be gained by the spade alone. We shall choose a disloyal colony of a rival power within our reach and tempt it to forsake its distant masters for our crown, gaining a wealthy dominion at a stroke — and earning the lasting enmity of the overlord we rob.

Cost

Potential
ActorIs or was SpainorCastile
Target
Choose the Situation (Situation)
Target
Choose a Disloyal Colony to Seize (Country)
  • Does NOT have a Truce with Actor
  • Actor
    • Does NOT have a Truce with RootorRootOverlord
    • Can declare War on RootOverlord
    • Is NOT a Friend of RootOverlord
Exact conditions

If
Target country exists
ThenTarget country
Otherwise
The selected Colonial Nation will be asked to become our Subject. Should they accept, this will greatly reduce our relations with their current Overlord and grant that Overlord a Casus Belli to reclaim them
Exact script

Requires 3

Situations
Countries
Formable Countries

Belongs to 1

Triggers 1

References 2

Modifier Types
Scripting 2

type = situation
ai_tick = monthly
ai_tick_frequency = 1
automation_tick = never
automation_tick_frequency = 12
price_modifier = {
add = 1
add = {
desc = "gc_actions_cost" Golden Century Actions Cost
value = scope:actor.modifier:gc_actions_cost
}
}

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