Rein in Area
Action

Rein in Area

rtr_rein_in_area

China is richly populated land. By reining in areas we conquer from our enemies, we can secure the loyalty of the locals, ensuring their support during these harrowing times of rebellion.

Actor adds the Areal Reign to a conquered Area, and its locations become Integrated.

Cost
Price

Potential
ActorIs a member of Red Turban Rebels
Target
Choose the Situation (Situation)
Target
Select Area to Rein In
  • Any location in areaPercent ≥ 0.5Owner: Actor
  • Any location in area
    • Is conquered
    • Is NOT a Core location of Actor
Exact conditions

  • If
    Target exists
    • +Population
      • =scope:target.population

  • Actor
  • If
    Target exists
    ThenTarget
    Every Location becomes Integrated and receives the Areal Reign Modifier for 10 years
    Every location in areawhere
    • Has an owner
    • Owner: Actor
    • Is conquered
    • Is NOT a Core location of Actor
    Otherwise
    Every Location in the target Area becomes Integrated and receives the Areal Reign Modifier for 10 years
Exact script

Requires 2

International Organizations
Modifier Types

Belongs to 1

Grants 1

References 1

Mentions 1

Mentioned in 1

Scripting 3

References 1

Mentions 2

icon = rein_in_burghers
type = situation
potential = {
scope:actor = {
is_member_of_international_organization = international_organization:red_turban_rebels
}
}
ai_tick = monthly
ai_tick_frequency = 1
automation_tick = never
automation_tick_frequency = 12

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