
Action
Rein in Area
China is richly populated land. By reining in areas we conquer from our enemies, we can secure the loyalty of the locals, ensuring their support during these harrowing times of rebellion.
Actor adds the Areal Reign to a conquered Area, and its locations become Integrated.
- Price
Potential
ActorIs a member of
Red Turban Rebels
Red Turban RebelsTarget
Choose the Situation (Situation)
Red Turban Rebellions: This- Situation is active
Target
Select Area to Rein In
- Any location in areaPercent ≥ 0.5Owner: Actor
- Any location in area
- Is conquered
- Is NOT a Core location of Actor
Exact conditions
Requires 2
International Organizations
Red Turban RebelsPotential
Modifier Types
Enable RighteousnessEffect
Belongs to 1
Red Turban RebellionsSelect trigger 1
Grants 1
- Areal ReignEffect
References 1
- Rein in Area CostPrice
Mentions 1
- Areal ReignDesc
Mentioned in 1
Rein in Area CostDesc, Name
Scripting 3
References 1
- righteousness_weak_bonusEffect
Mentions 2
AreaDesc
IntegrationDesc
icon = rein_in_burghers
type = situation
potential = {
scope:actor = {
}
}
ai_tick = monthly
ai_tick_frequency = 1
automation_tick = never
automation_tick_frequency = 12


