Disfavor Sect
Action

Disfavor Sect

disfavor_sect

Disfavor a Sect. We will discourage its spread through our territory, although we will get extra penalties if we are in it.

Cost
Price

Potential
Actor
Target
Choose the Religion (Religion)
Uses Sect
Target
Choose the Sect to disfavor (International Organization)
Exact conditions

If
Target exists
Then
  • Actor
    Set variable
  • Target
    Actor becomes an enemy
Exact script

Requires 5

Religions
International Organizations
  • SectSelect trigger 2
Static Modifiers

References 1

Mentioned in 1

Scripting 4

Requires 2

Grants 1

Mentions 1

type = religious
sound = UI_action_religion_generic

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