Ascension de Timur
ConjonctureModifié dans cette version

Ascension de Timur

rise_of_timurin_game/common/situations/rise_of_timur.txt:1

Nourrissant l'ambition de marcher sur les traces de Genghis Khān et des califes, Tim Founding Father Character a rallié ses soldats et loyalistes, fondant un jeune Empire basé sur une politique expansionniste impitoyable et des tactiques brillantes. Pour Tim Founding Father Character, les territoires d'Asie centrale, du Moyen-Orient et de l'Inde sont les plus appropriés à sa conquête qui marquera de manière indélébile ces régions au cours des siècles à venir...

RequiertChinePayson monthlyDjötchiPayson monthlyTimouridePayscan start, on ended, on monthly, on start, visibleRévolte des Turbans rougesConjonctureon monthlyL'ascension des TurcsConjonctureon monthlyRégion légitimeModificateur statiqueon endedrise_of_the_ottomans_winner_variableVariableon monthlyrise_of_the_timur_event_cooldownVariableon monthlyrise_of_the_timur_unique_event_cooldownVariableon monthlyrtr_is_new_chinaVariableon monthlystrongest_beylik_variableVariableon monthlytimur_characterVariablecan start

Définitionin_game/common/situations/rise_of_timur.txt:1

2monthly_spawn_chance = monthly_spawn_chance_unique (1)
3hint_tag = hint_rise_of_timur
4can_start = {
5type = rise_of_timur
}
6country_exists = c:TIM
7has_global_variable = timur_character
8is_alive = yes
}
}
10can_end = {
}
13visible = {
14OR = {
15tag = TIM
16is_neighbor_of = c:TIM
17is_subject_of = c:TIM
18is_enemy_of = c:TIM
19is_rival_of = c:TIM
20capital ?= {
21OR = {
22sub_continent = sub_continent:central_asia
23sub_continent = sub_continent:middle_east
24sub_continent = sub_continent:south_asia
}
}
}
}
29on_start = {
30set_variable = {
32value = 0
}
34set_variable = {
36value = 0
}
38set_variable = {
39name = rise_of_the_timur_event_cooldown Rise Of The Timur Event Cooldown
40value = 0
}
42set_variable = {
43name = rise_of_the_timur_unique_event_cooldown Rise Of The Timur Unique Event Cooldown
44value = 0
}
46every_country = {
47limit = {
48NOT = {
48tag = TIM
}
49OR = {}
}
59trigger_event_non_silently = rise_of_timur.2
}
61c:TIM = {
62add_country_modifier = {
62years = -1
62mode = add
}
63trigger_event_non_silently = rise_of_timur.1
64add_area_preference = timurids_timur_conquests
65set_personality = ai_personality:ai_expansionist
}
}
68on_monthly = {
69change_variable = {
69name = rise_of_the_timur_event_cooldown Rise Of The Timur Event Cooldown
69add = 1
}
70change_variable = {
70name = rise_of_the_timur_unique_event_cooldown Rise Of The Timur Unique Event Cooldown
70add = 1
}
71if = {
73set_variable = {
73name = rise_of_the_timur_event_cooldown Rise Of The Timur Event Cooldown
73value = 1
}
74random_list = {
7620 = {
77trigger = {
78c:TIM ?= {
79has_ruler = yes
80months_since_war > 12
81at_war = no
82has_ruler = yes
83any_neighbor_country = {
84NOT = {
84has_truce_with = c:TIM
}
85NOT = {
85has_target_casus_belli_on_us = c:TIM
}
86NOT = {
86target = c:TIM
}
}
87NOT = {
87is_subject_of = c:TIM
}
88is_rebel_country = no
89can_declare_war_on = c:TIM
}
}
}
93c:TIM ?= {
94trigger_event_non_silently = rise_of_timur.100
}
}
9820 = {
99trigger = {
100c:TIM ?= {
101has_ruler = yes
102OR = {
103war_exhaustion >= war_exhaustion_mild_penalty (2)
104has_countries_with_timed_antagonism = yes
}
}
}
108c:TIM ?= {
109trigger_event_non_silently = rise_of_timur.101
}
}
11320 = {
114trigger = {
115c:TIM ?= {
116has_ruler = yes
117war_exhaustion < HIGH_WAR_EXHAUSTION (10)
118manpower_percentage < 1
119monthly_manpower > 0
}
}
122c:TIM ?= {
123trigger_event_non_silently = rise_of_timur.102
}
}
12720 = {
}
}
}
131if = {
133set_variable = {
133name = rise_of_the_timur_unique_event_cooldown Rise Of The Timur Unique Event Cooldown
133value = 1
}
134c:TIM ?= {
135if = {
136limit = {
138situation = root
139event = rot_had_glh_alliance
}
142situation = root
143event = rot_had_glh_alliance_break
}
145country_exists = c:GLH
146has_ruler = yes
147military_strength < c:GLH.military_strength
148NOT = {
148is_allied_with = {
148target = c:GLH
}
}
}
150trigger_event_non_silently = rise_of_timur.1000
}
152else_if = {
153limit = {
155situation = root
156event = rot_had_glh_alliance
}
159situation = root
160event = rot_had_glh_alliance_break
}
162has_ruler = yes
163country_exists = c:GLH
164is_allied_with = {
164target = c:GLH
}
165military_strength > c:GLH.military_strength
}
167trigger_event_non_silently = rise_of_timur.1010
}
169else_if = {
170limit = {
172situation = root
173event = rot_claim_turkoman
}
175region:anatolia_region = {
176any_location_in_region = {
177owner ?= {
178OR = {
179tag = TIM
180is_subject_of = c:TIM
}
}
}
}
}
186trigger_event_non_silently = rise_of_timur.1020
}
188else_if = {
189limit = {
191situation = root
192event = rot_prepare_conquest_of_china
}
194country_exists = c:CHI
195is_neighbor_of = c:CHI
196OR = {
197is_situation_active = situation:red_turban_rebellions
198c:CHI = {
198has_variable = rtr_is_new_china
}
}
}
201trigger_event_non_silently = rise_of_timur.12
}
203if = {
204limit = {
206situation = root
207event = rot_right_to_conquer
}
}
210trigger_event_non_silently = rise_of_timur.13
}
212if = {
213limit = {
215situation = root
216event = rot_prepare_conquest_of_persia
}
218country_exists = c:TIM
219region:persia_region = {
220any_location_in_region = {
220owner ?= c:TIM
}
}
}
223trigger_event_non_silently = rise_of_timur.14
}
225if = {
226limit = {
228situation = root
229event = rot_prepare_conquest_of_anatolia
}
231country_exists = c:TIM
232region:persia_region = {
233any_location_in_region = {
234owner ?= c:TIM
235percent >= 0.7
}
}
238any_neighbor_country = {
239capital = {
240region = region:anatolia_region
}
}
}
244trigger_event_non_silently = rise_of_timur.15
}
246else_if = {
247limit = {
249situation = root
250event = rot_claim_turkoman
}
253situation = root
254event = rot_tim_in_anatolia
}
256any_neighbor_country = {
257OR = {
258AND = {
260situation_is_active = yes
261has_variable = strongest_beylik_variable
}
}
}
}
}
269c:TIM ?= {
269trigger_event_non_silently = rise_of_timur.1030
}
}
}
}
}
274on_ended = {
275remove_variable = rot_conquest_ambition
276c:TIM ?= {
277remove_country_modifier = rise_of_timur_impact
278if = {
279limit = {
}
280trigger_event_non_silently = rise_of_timur.7
}
}
283every_country = {
284limit = {
285this != c:TIM
286OR = {}
}
296trigger_event_silently = rise_of_timur.8
}
298remove_global_variable = timur_character
299c:TIM ?= {
300every_owned_location = {
301limit = {
301has_location_modifier = rot_timurs_core_region
}
302remove_location_modifier = rot_timurs_core_region
}
}
}
306tooltip = {
307if = {
308limit = {
308owner = c:TIM
}
309custom_tooltip = ROT_TIMURIDS
}
311else_if = {
312limit = {
312owner ?= {
312is_allied_with = {
312target = c:TIM
}
}
}
313custom_tooltip = ROT_TIMURS_ALLIES
}
315else_if = {
316limit = {
316owner ?= {
316is_subject_of = c:TIM
}
}
317custom_tooltip = ROT_TIMURS_SUBJECTS
}
319else_if = {
320limit = {
320owner ?= {
320is_at_war_with = c:TIM
}
}
321custom_tooltip = ROT_CURRENTLY_INVADED
}
323else_if = {
324limit = {
324owner ?= {
324has_target_casus_belli_on_us = c:TIM
}
}
325custom_tooltip = ROT_FUTURE_INVASION_TARGET
}
}
328map_color = {
329if = {
330limit = {
330owner ?= c:TIM
}
331value = map_TIM
}
333else_if = {
334limit = {
335OR = {
336owner ?= {
336is_allied_with = {
336target = c:TIM
}
}
337owner ?= {
337is_subject_of = c:TIM
}
}
}
340value = blue
}
342else_if = {
343limit = {
343owner ?= {
343is_at_war_with = c:TIM
}
}
344value = map_serbian
}
346else_if = {
347limit = {
347owner ?= {
347has_target_casus_belli_on_us = c:TIM
}
}
348value = orange
}
350else = {
351value = define:NMapColors|DEFAULT_COLOR
}
}
354secondary_map_color = {
355if = {
356limit = {
357scope:target = {
357has_variable = rot_conquest_ambition
}
358region = scope:target.var:rot_conquest_ambition
}
360value = purple
}
}
364legend_key = {
365desc = "TIM"
366color = map_TIM
367require_color_on_map = yes
}
369legend_key = {
370desc = "game_concept_ally"
371color = blue
372require_color_on_map = yes
}
374legend_key = {
375desc = "game_concept_rival_enemy"
376color = map_serbian
377require_color_on_map = yes
}
379legend_key = {
380desc = "game_concept_casus_belli"
381color = orange
382require_color_on_map = yes
}
385legend_key = {
386desc = "ROT_CONQUEST_AMBITION"
387color = purple
}
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