Planifier une invasion
ActionModifié dans cette version

Planifier une invasion

rot_plan_invasionin_game/common/generic_actions/rise_of_timur.txt:105

Choisissez un Pays à envahir.

RequiertTimouridePayspotentialAscension de TimurConjonctureselect trigger 1rot_conquest_ambitionVariableeffect, select trigger 2

Définitionin_game/common/generic_actions/rise_of_timur.txt:105

106type = situation
107potential = {
108scope:actor = {
109tag = TIM
}
}
112allow = {
113scope:actor = {
114is_rebel_country = no
}
}
118select_trigger = {
119looking_for_a = situation
120target_flag = recipient
121name = "choose_situation" Sélectionner la Conjoncture :
122column = {
123data = name
}
125visible = {
127situation_is_active = yes
}
}
131select_trigger = {
132looking_for_a = country
133interaction_source_list = {
134if = {
135limit = {
136scope:recipient = {
137has_variable = rot_conquest_ambition
}
}
140scope:recipient = {
142every_country_with_capital_in_geography = {
143limit = {
143this != scope:actor
}
144add_to_list = source
}
}
}
}
149scope:actor = {
150every_neighbor_country = {
151add_to_list = source
}
}
}
155target_flag = target
156name = "rot_plan_invasion_select_country" Choisir un pays à envahir
157none_available_msg_key = "rot_plan_invasion_no_countries"
158column = {
159data = name
}
161column = {
162data = expected_army_size
}
164visible = {
165is_real_country = yes
166scope:actor = {
167can_declare_war_on = root
168NOT = {
168has_truce_with = root
}
169NOT = {
169is_allied_with = {
169target = root
}
}
}
}
}
174cooldown = {
175type = rot_plan_invasion
176months = 3
}
179automation_tick = never
180automation_tick_frequency = 12
182ai_tick = monthly
183ai_tick_frequency = {
184if = {
185limit = {
186at_war = yes
}
188value = 18
}
190else = {
191value = 3
}
}
195effect = {
196scope:actor = {
197if = {
198limit = {
199exists = scope:target
}
201if = {
202limit = {
203scope:target = {
204capital = {
205OR = {
206region = scope:actor.capital.region
207AND = {
208scope:recipient = {
208has_variable = rot_conquest_ambition
}
209region = scope:recipient.var:rot_conquest_ambition
}
}
}
}
}
215drop_antagonism_bomb = {
216target = scope:target.capital
217modifier = antagonism_started_invasion
}
219declare_war_with_cb = {
220target = scope:target
}
}
224else = {
225add_casus_belli = {
226target = scope:target
}
229drop_antagonism_bomb = {
230target = scope:target.capital
231modifier = antagonism_planned_invasion
}
}
}
235else = {
236custom_tooltip = rot_plan_invasion_tt Nous obtenons le Casus belli Conquête de Timur sur un Pays cible
237if = {
238limit = {
239scope:recipient = {
239has_variable = rot_conquest_ambition
}
}
241custom_tooltip = rot_plan_invasion_bt Si le Pays cible se trouve dans la même région que notre Capitale ou dans notre Région cible de notre déclaration d'Ambition conquérante (Rot Conquest Ambition Region), nous lui déclarons alors une Guerre de Conquête de Timur
}
243else = {
244custom_tooltip = rot_plan_invasion_at Si le Pays cible se trouve dans la même région que notre Capitale, nous lui déclarons alors une Guerre de Conquête de Timur
}
}
}
}
249ai_will_do = {
250value = -20
251if = {
252limit = {
252exists = scope:target
}
253if = {
254limit = {
255scope:target = {
256capital = {
257OR = {
258region = scope:actor.capital.region
259AND = {
260scope:recipient = {
260has_variable = rot_conquest_ambition
}
261region = scope:recipient.var:rot_conquest_ambition
}
}
}
}
}
267add = 200
}
269add = {
270value = "scope:actor.opinion(scope:target)"
271multiply = -1
}
273add = {
274value = "scope:actor.antagonism(scope:actor)"
275divide = -10
}
277multiply = "scope:actor.relative_military_strength(scope:target)"
278if = {
279limit = {
280scope:target = {
280NOT = {
280is_neighbor_of = scope:actor
}
}
}
282subtract = 1000
}
}
}
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