
Organisation internationale
Confédération Jürchen
Il s'agit d'une union de peuples nomades et semi-nomades sous son bannière d'un clan, qui offre une protection contre les menaces extérieures tout en essayant d'étouffer les querelles internes et de promouvoir l'unité entre les différents membres.
Modificateurs
Modifier
Leader modifier
Définitionin_game/common/international_organizations/jurchen_federation.txt:1
2has_target = no
3unique = no
4expel_members_who_are_targets_of_other_members = no
6custom_name = jurchen_confederation_name
8show_on_diplomatic_map = yes
9has_leader_country = yes
10leader_type = country
11leader_color = define:NMapColors|INTERNATIONAL_ORGANIZATION_LEADER_COLOR
14create_visible_trigger = {
15always = no
}
18invite_visible_trigger = {
19always = yes
}
22can_declare_war = {
23always = yes
}
26laws = {
27mutual_defense_law = assured_defense_policy
28mutual_offense_law = possible_offense_policy
}
31modifier = {
32scale = {
33if = {
34limit = {
35exists = scope:recipient.leader_country
36not = {
37scope:recipient.leader_country = this
}
}
40value = root.total_population
41divide = -0.75
42if = {
43limit = {
43scope:recipient.leader_country.total_population > 0
}
44divide = scope:recipient.leader_country.total_population
}
46add = 1
}
48else = {
49value = 0
}
}
}
60can_join_trigger = {
61not = {
62is_member_of_international_organization_of_type = {
63type = jurchen_confederation
}
}
66is_rebel_country = no
}
71can_leave_trigger = {
}
74auto_leave_trigger = {
75OR = {
76AND = {
78NOT = {
78scope:recipient.leader_country = root
}
}
}
}
86auto_disband_trigger = {
87total_members < 2
}
89disband_minimum_member_count = 1
91on_joined = {
}
94on_left = {
}
97has_military_access = {
98scope:recipient ?= {
99is_member_of_international_organization = root
}
}
104variables = {
}
107ai_desire_to_join = {
108add = {
109desc = "OPINION_OF_TARGET" Opinion de Target
110scope:actor = {
111value = prev_opinion_of_this
112multiply = 0.2
}
}
115add = {
117desc = "RELATIVE_STRENGTH_ROOT" Puissance comparée de Actor à Country
118value = 100
119multiply = "scope:actor.relative_strength(root)"
120subtract = 80
}
122if = {
123limit = {
124OR = {
125scope:actor = {
125is_during_bankruptcy = yes
}
126is_during_bankruptcy = yes
}
}
129add = {
130desc = "IS_BANKRUPT_TOOLTIP" Est en Banqueroute
131value = -1000
}
}
134if = {
135limit = {
136scope:actor = {
136at_war = yes
}
}
138add = {
139desc = "IS_AT_WAR" Est en Guerre
140value = -25
}
}
144add = {
145desc = "game_concept_antagonism" Antagonisme
146scope:actor = {
147value = prev_antagonism_towards_this
}
}
}
152ai_desire_to_allow_new_member = {
153add = {
154desc = "WE_WANT_THE_ORGANIZATION_TO_GROW" Nous voulons que l'Organisation internationale se développe
155value = 20
}
}
159ai_issue_voting_bias = {
160add = {
161desc = "INERTIA" Puis-je le faire plus tard ?
162value = -1
}
166add = {
167desc = "POLICY_BIAS_LEADER_ALWAYS_WANTS" Le Dirigeant veut toujours faire passer des lois
168if = {
169limit = {
170scope:recipient = {
171leader_country = scope:actor
}
}
175if = {
176limit = {
177is_set = scope:target_1
}
179value = 1
}
181else = {
182value = -1
}
184multiply = 20
}
}
189add = {
190desc = "POLICY_BIAS_OPINION_OF_EMPEROR" Opinion de l'Empereur
191if = {
192limit = {
193not = {
194scope:actor = scope:recipient.leader_country
}
}
197scope:recipient = {
198leader_country = {
199if = {
200limit = {
201is_set = scope:vote
}
203value = 1
}
205else = {
206value = -1
}
208multiply = {
209value = "scope:actor.opinion(scope:recipient.leader_country)"
210multiply = 0.1
}
}
}
}
}
}


