EventAcross the pillars

The Orders and the Crown

d009_iberian_order_events.61
The Orders and the Crown

The Consejo de las Órdenes has been sitting for some time now, and its clerks have produced what no previous reign ever had: a full accounting of what the orders hold.

It makes uncomfortable reading. The Masters are our appointees and the castles are administered in our name, but the rents still go where they have always gone, and the brothers still regard the Crown as a patron rather than a master. Administration, it turns out, is not the same thing as obedience.

Historical event
  • Is Castile
  • Date: 1450–1600
  • Monthly chance: 8%
Trigger
Exact conditions

Nothing a player sees: the script only keeps track of things here.

Exact script

Exact script
Exact script

Requires 3

Religious Order Types
Countries

References 2

Mentions 1

Scripting 6

Grants 1

Uses 2

References 3

type = country_event
title = d009_iberian_order_events.61.title The Orders and the Crown
desc = {
first_valid = {
triggered_desc = {
trigger = {
has_bureaucracy_of_type = bureaucracy_type:spa_council_of_military_orders_bureaucracy
}
desc = d009_iberian_order_events.61.desc_council The Consejo de las Órdenes has been sitting for some time now, and its clerks have produced what no previous reign ever had: a full accounting of what the orders hold.

It makes uncomfortable reading. The Masters are our appointees and the castles are administered in our name, but the rents still go where they have always gone, and the brothers still regard the Crown as a patron rather than a master. Administration, it turns out, is not the same thing as obedience.
}
desc = d009_iberian_order_events.61.desc The military orders of Country have never been asked, in any formal way, what they are for.

They hold castles, they draw rents, they answer to Masters who answer to the Pope, and for two hundred years nobody has examined where they stand in relation to the Crown. Target Ruler is not his/her predecessors' kind of ruler, and has had the accounts laid out on the table.
}
}
outcome = neutral
fire_only_once = yes

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