EreignisIn dieser Version geändert

Die Gründung von Dahomey

flavor_dah.1in_game/events/DHE/flavor_dah.txt:3
Die Gründung von Dahomey

Die Fonischen Leute an der Goldküste haben sich als Dahomey zusammengetan, beherrscht von Target Character. Sie sprechen von militärischen Zielen und sind bereit, in Guinea weiter zu expandieren.

ErfordertFonischKulturimmediateVodun-VolksglaubeReligionimmediatedah_spawned_from_uncolonized_flagVariableoption 1, option 2, option 3

Definitionin_game/events/DHE/flavor_dah.txt:3

4type = country_event
5title = flavor_dah.1.title Die Gründung von Dahomey
6desc = flavor_dah.1.desc Die Fonischen Leute an der Goldküste haben sich als Dahomey zusammengetan, beherrscht von Target Character. Sie sprechen von militärischen Zielen und sind bereit, in Guinea weiter zu expandieren.
7outcome = neutral
9fire_only_once = yes
10major = yes
11major_trigger = {
12capital ?= {
13region = region:guinea_region
}
}
17trigger = {
18is_real_country = yes
19country_type = location
20OR = {
21AND = {
22own_entire_province = province_definition:fon_province
23capital.province_definition != province_definition:fon_province
}
25province_definition:fon_province = {
26any_location_in_province_definition = {
27is_ownable = yes
28has_owner = no
}
}
}
}
34illustration_tags = {
3510 = regular
3610 = exterior
}
39immediate = {
41if = {
42limit = {
43province_definition:fon_province = {
44any_location_in_province_definition = {
45is_ownable = yes
46has_owner = no
}
}
}
51province_definition:fon_province = {
52random_location_in_province_definition = {
53limit = {
54is_ownable = yes
55has_owner = no
}
57save_scope_as = target_dahomey_capital
}
}
60scope:target_dahomey_capital ?= {
61change_location_owner = ROOT
62create_country_from_location = {
63save_scope_as = dahomey_country
64set_capital = scope:target_dahomey_capital
}
}
68scope:dahomey_country ?= {
69change_country_color = map_dahomey
70form_country = formable_country:DAH_f
}
73province_definition:fon_province = {
74every_location_in_province_definition = {
75limit = {
76is_ownable = yes
77has_owner = no
}
79change_location_owner = c:DAH
80add_core = c:DAH
}
}
}
84else_if = {
85limit = {
86own_entire_province = province_definition:fon_province
}
89province_definition:fon_province = {
90random_location_in_province_definition = {
91limit = {
92is_ownable = yes
}
94save_scope_as = target_dahomey_capital
}
}
97scope:target_dahomey_capital = {
98create_country_from_location = {
99save_scope_as = dahomey_country
100set_capital = scope:target_dahomey_capital
}
}
104scope:dahomey_country = {
105form_country = formable_country:DAH_f
106change_country_color = map_dahomey
}
109province_definition:fon_province = {
110every_location_in_province_definition = {
111limit = {
112is_ownable = yes
}
114change_location_owner = scope:dahomey_country
115add_core = scope:dahomey_country
}
}
}
122location:abomey = {
123create_dynasty_from_location = aladaxonou_dynasty
}
126create_character = {
127dynasty = dynasty:aladaxonou_dynasty
129culture = culture:fon
131age = 20
132save_scope_as = target_character
}
134scope:target_character = {
136max_adm = 75
137min_adm = 50
138max_dip = 75
139min_dip = 50
140max_mil = 75
141min_mil = 50
}
}
145c:DAH = {
146change_government_type = government_type:monarchy
147set_new_ruler = scope:target_character
148every_province = {
149limit = {
149any_location_in_province = {
149NOT = {
149integration_level = core
}
}
}
150change_province_integration = core
}
152hidden_effect = {
153add_reform = government_reform:autocracy
154setup_societal_values = {}
169add_legitimacy = legitimacy_severe_bonus (15)
170add_gold = 1000
171add_estate_satisfaction = {
}
172add_estate_satisfaction = {
}
173add_estate_satisfaction = {
}
174add_estate_satisfaction = {
}
175every_owned_location = {
176change_control = control_radical_bonus (1)
}
178ordered_owned_location = {
179order_by = population
180position = 0
181save_scope_as = target_location
}
183scope:target_location = {
184location_rank = location_rank:city
}
185change_max_raw_material_workers = 2
186every_pop = {
187split_pop = {
188fraction = 0.15
}
}
}
193every_province = {
194change_province_food = 1000
}
}
}
199region:guinea_region = {
200every_present_country = {
201limit = {
202this != root
203capital ?= {
204region = region:guinea_region
}
}
207trigger_event_silently = flavor_dah.2
}
}
}
275after = {
}

Optionen

ADahomey soll erobert werden!
215trigger = {
216NOT = {
217custom_tooltip = {
218text = flavor_dah_variable_tt Fon-Land war nicht kolonisiert
}
}
}
224add_casus_belli = {
226target = c:DAH
}
BVielleicht wird es Zeit für den Aufstieg eines neuen Reichs.
232high_risk_option = yes
234trigger = {
235NOT = {
236custom_tooltip = {
237text = flavor_dah_variable_tt Fon-Land war nicht kolonisiert
}
}
}
243add_casus_belli = {
245target = c:DAH
}
248change_player = c:DAH
CGut für sie.
254trigger = {
255custom_tooltip = {
256text = flavor_dah_variable_tt Fon-Land war nicht kolonisiert
}
}
261show_as_tooltip = {
262province_definition:fon_province = {
263every_location_in_province_definition = {
264limit = {
265is_ownable = yes
266has_owner = no
}
268change_location_owner = c:DAH
269add_core = c:DAH
}
}
}
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