Merge into Another Colony
Country Interaction

Merge into Another Colony

merge_colonies

Order two of our colonies to unite into a single stronger colony.

Cost
Price

Potential
Actor
Allow
ActorIs at Peace
Target
Select the colony to be absorbed (Country)
Target
Select the colony to absorb the other (Country)
  • Is a neighbor of Recipient
  • This: NotRecipient
  • Is at Peace
Accept
  • Add
    • Desc: Base
    • Value: -30
  • If
    • Limit
      • Colony absorber exists
      • Colony absorber exists
      • RecipientCulture: Colony absorberCulture
    • Add
      • Desc: Same Culture
      • Value: 20
  • If
    • Limit
      • Colony absorber exists
      • Colony absorber exists
      • RecipientCulture: NotColony absorberCulture
    • Add
      • Desc: Different Primary Culture
      • Value: -20
  • If
    • Limit
      • Colony absorber exists
      • Colony absorber exists
      • RecipientReligion: Colony absorberReligion
    • Add
      • Desc: Same Religion
      • Value: 20
  • If
    • Limit
      • Colony absorber exists
      • Colony absorber exists
      • RecipientReligion: NotColony absorberReligion
    • Add
      • Desc: Different Religion
      • Value: -20
  • If
    • LimitRecipient exists
    • Add
      • Desc: Opinion
      • Value: scope:recipient.opinion(scope:actor)
      • Multiply: 0.1
  • Add
    • Desc: Their Trust towards us
    • Value: scope:recipient.trust(scope:actor)
    • Divide: 5
  • If
Exact conditions

If
  • Colony absorber exists
  • Recipient exists
ThenColony absorber
Annex country: Country: Recipient · Reason: Diplomatic
Otherwise
Both a source and target colony must be selected.
Exact script
Recipient
Exact script

type = subject
category = CATEGORY_SUBJECT_ACTIONS
block_when_at_war = yes
potential = {
scope:actor = {
is_colonial_overlord = yes
any_subject = {
count >= 2
is_colonial_subject = yes
}
}
}

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