Ask Elector to Vote for Candidate
Country Interaction

Ask Elector to Vote for Candidate

bribe_elector_to_vote_for_candidate

We will ask them to vote for the chosen candidate when electing a new Emperor.

Cost
Diplomatic cost

Potential
Allow
ActorCan lead Holy Roman Empire
Target
Choose the Country (Country)
Is an Elector of the Holy Roman Empire
At least one of
↗
Target
Select which Country the elector should vote for (Country)
Accept
  • Add
    • Desc: Trust
    • Recipient
      • Value: trust(scope:actor)
      • Divide: 5
  • If
    • Limit
      RecipientIs a Rival of Actor
    • Add
      • Desc: Rival
      • Value: -100
  • If
    • Limit
      RecipientIs at War with Actor
    • Add
      • Desc: War
      • Value: -1000
  • If
    • Limit
      Recipient
      Is Alliance with Actor
      Has mutual scripted relation
      ↗
    • Add
      • Desc: Alliance
      • Value: 25
Exact conditions

  • Holy Roman Empire
    Set vote: Voter: Recipient · Resolution: Imperial Election · Vote: Target
    Lock reasonKey: VOTE_LOCK_REASON_FAVOURS
  • Not shown in the game's tooltip
    If
    ActorIs ai
    ThenRecipient
    Add cooldown: Type: ai_spam_protection_ask_to_vote_for_me_as_emperor · Years: 5
Exact script
Not shown in the game's tooltip
If
ActorIs ai
ThenRecipient
Add cooldown: Type: ai_spam_protection_ask_to_vote_for_me_as_emperor · Years: 5
Exact script

Requires 1

References 3

International Organizations
Resolutions
Diplomatic Costs
Scripting 2

Uses 2

type = diplomacy
category = CATEGORY_HRE_ACTIONS
potential = {
unique_international_organization_type_exists = international_organization_type:hre
}
allow = {
scope:actor = {
can_lead_international_organization = international_organization:hre
}
}
cooldown = {
type = ask_to_vote_for_me_as_emperor
years = 2
}

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