
Cabinet Action
Sow Disloyalty
By spreading cruel rumors about our Overlord and espousing the benefits of ruling ourselves, we can decrease our own Subject Loyalty, potentially becoming a Disloyal Subject.
Modifiers
Definitionin_game/common/cabinet_actions/sow_disloyalty.txt:1
2ability = dip
4potential = {
5is_subject = yes
}
8allow = {
9subject_loyalty > 0
}
12is_finished = {
13is_subject = no
}
