
BuildingChanged this version
Red Fort
Ensuring that the location never falls into enemy hands, as well as a showcase of the prestige of its owner, the Red Fort has allowed us to project control over this location.
Modifiers
Fort Defense+10%
Max Control+10%
Definitionin_game/common/building_types/event_only_buildings.txt:2993
2994audio_tier = 5
2995is_special = yes
2996is_foreign = no
2998max_levels = 1
3000employment_size = castle_employment
3004town = yes
3005city = yes
3006megalopolis = yes
3008expensive = yes
3009build_time = generic_town_build_time
3011country_potential = {
3012always = no
}
3014allow = {
3015always = no
}