
单位材质
unit_paint_iroquois_base
脚本 7
引用 1
skin_color_materialparent
被引用于 6
repaint = {
input_name = primary_color
mask = {
tolerance = 0.9
hardness = 0.5
}
}
repaint = {
input_name = secondary_color
mask = {
color = {
1.0
1.0
0.0
}
tolerance = 0.2
hardness = 0.5
output = 1.0
}
}