静态修正
繁荣度
multiplies with prosperity in location (0 to 1)
Applies while the location's prosperity is positive. The listed values are multiplied by prosperity (0 to 1): at 50% prosperity they are halved, at 100% they apply in full.
修正
定义main_menu/common/static_modifiers/location.txt:280
281game_data = {
282category = location
}




