脚本GUIA脚本GUIadd_ten_percent效果效果根如果Estate type: 贵族则如果var:nobles_estate_target不存在则Set variableName: nobles_estate_targetValue: 0.5Set variableName: nobles_estate_targetValueValue: var:nobles_estate_targetAdd: 0.1Max: 1否则如果Estate type: 教士则如果var:clergy_estate_target不存在则Set variableName: clergy_estate_targetValue: 0.5Set variableName: clergy_estate_targetValueValue: var:clergy_estate_targetAdd: 0.1Max: 1否则如果Estate type: 市民则如果var:burghers_estate_target不存在则Set variableName: burghers_estate_targetValue: 0.5Set variableName: burghers_estate_targetValueValue: var:burghers_estate_targetAdd: 0.1Max: 1否则如果Estate type: 平民则如果var:peasants_estate_target不存在则Set variableName: peasants_estate_targetValue: 0.5Set variableName: peasants_estate_targetValueValue: var:peasants_estate_targetAdd: 0.1Max: 1否则如果Estate type: 部落则如果var:tribes_estate_target不存在则Set variableName: tribes_estate_targetValue: 0.5Set variableName: tribes_estate_targetValueValue: var:tribes_estate_targetAdd: 0.1Max: 1否则如果Estate type: 哥萨克则如果var:cossacks_estate_target不存在则Set variableName: cossacks_estate_targetValue: 0.5Set variableName: cossacks_estate_targetValueValue: var:cossacks_estate_targetAdd: 0.1Max: 1否则如果Estate type: 齐米则如果var:dhimmi_estate_target不存在则Set variableName: dhimmi_estate_targetValue: 0.5Set variableName: dhimmi_estate_targetValueValue: var:dhimmi_estate_targetAdd: 0.1Max: 1完整脚本关联需要 7阶层市民效果教士效果哥萨克效果齐米效果贵族效果平民效果部落效果脚本 21需要 7变量Bburghers_estate_target效果Cclergy_estate_target效果Ccossacks_estate_target效果Ddhimmi_estate_target效果Nnobles_estate_target效果Ppeasants_estate_target效果Ttribes_estate_target效果给予 7变量Bburghers_estate_target效果Cclergy_estate_target效果Ccossacks_estate_target效果Ddhimmi_estate_target效果Nnobles_estate_target效果Ppeasants_estate_target效果Ttribes_estate_target效果引用 7变量Bburghers_estate_target效果Cclergy_estate_target效果Ccossacks_estate_target效果Ddhimmi_estate_target效果Nnobles_estate_target效果Ppeasants_estate_target效果Ttribes_estate_target效果定义in_game/common/scripted_guis/economy_satisfaction_target.txt:202saved_scopes = { estate_type }显示完整脚本(173行)历史记录