脚本效果
remove_historical_rival_scripted
如果
- target存在
- 此: 非target
- target是历史宿敌
则
- Remove historical rival: target
- 如果target存在则游戏提示中不显示
- Set local variable
- Name:
trigger_recipient_event - Value: trigger recipient event
- Name:
- 如果
local_var:trigger_recipient_event
- Set local variable
完整脚本
调用它的脚本会填入这些值,各调用处见“关联”。
$target$$trigger_recipient_event$
触发 1
被使用于 3
奥斯曼征伐波斯target = scope:target_country · trigger_recipient_event = yes选项 3
Root Country Adjective对Target Country发动战争target = scope:root_country · trigger_recipient_event = yes选项 3- Rivalling Country Adjective-Target Country Adjective宿敌的终结target = scope:rivalling_country · trigger_recipient_event = no选项 1